Post by Tenshi on Dec 10, 2018 2:18:12 GMT -5
Taijutsu
Name: Strong Fist
Rank: E Rank
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals: N/A
Description:
Strong Fist (剛拳, Gōken) is Guy's and Lee's characteristic fighting style, the purpose of which is to cause external damage and break bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga Clan.[1] This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi.
If a Taijutsu Adept: Gain +1 Tier to Strength during use.
If Taijutsu Expert: Gain an additional +1 Tier to Movement during use.
Strong Fist (剛拳, Gōken) is Guy's and Lee's characteristic fighting style, the purpose of which is to cause external damage and break bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga Clan.[1] This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi.
If a Taijutsu Adept: Gain +1 Tier to Strength during use.
If Taijutsu Expert: Gain an additional +1 Tier to Movement during use.
Drawbacks:
N/A
N/A
Name: Leaf Hurricane
Rank: D Rank
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals:N/A
Description:
A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. So originally the high kick is little more than a feint. The technique can also be used in the form of a spinning-roundhouse kick through the air, either alone or in unison with another user for more efficiency.
Adds a D rank to the Damage of an melee attack if successful
A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. So originally the high kick is little more than a feint. The technique can also be used in the form of a spinning-roundhouse kick through the air, either alone or in unison with another user for more efficiency.
Adds a D rank to the Damage of an melee attack if successful
Drawbacks:
Requires Strong Fist to be active.
Requires Strong Fist to be active.
Name: Leaf Rising Wind
Rank: C Rank
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals: N/A
Description:
This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. This technique can also be initiated while mid-air.
Adds a C rank to the Damage of a Melee Attack if Successful.
This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky. This technique can also be initiated while mid-air.
Adds a C rank to the Damage of a Melee Attack if Successful.
Drawbacks:
Requires the Strong Fist to be active.
Requires the Strong Fist to be active.
Name: Leaf Gale
Rank: D Rank
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals: N/A
Description:
A simple, yet efficient attack that involves the user aiming at the opponent's leg and knocking them off their feet with a swift rotating kick.
Adds a D rank to the damage of the user's Melee Attack if successful
A simple, yet efficient attack that involves the user aiming at the opponent's leg and knocking them off their feet with a swift rotating kick.
Adds a D rank to the damage of the user's Melee Attack if successful
Drawbacks:
Requires Strong Fist to be active.
Requires Strong Fist to be active.
Name: Dynamic Entry
Rank: D Rank
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: 5m Charge; Length of Kick
Hand-Seals: N/A
Description:
The technique is basically the user performing a jump kick into their opponent's face. Sometimes the user is known to throw a weapon, such as a kunai, at the enemy to distract them while he takes advantage of their blind spot in order to land the blow.
Adds a D rank to a Melee Attack if Successful.
The technique is basically the user performing a jump kick into their opponent's face. Sometimes the user is known to throw a weapon, such as a kunai, at the enemy to distract them while he takes advantage of their blind spot in order to land the blow.
Adds a D rank to a Melee Attack if Successful.
Drawbacks:
Requires Strong Fist to be active.
Requires Strong Fist to be active.
Name: Severe Leaf Hurricane
Rank: B Rank
Classification:Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals:N/A
Description:
A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength.
Adds a B rank Damage to a Melee Attack
A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength.
Adds a B rank Damage to a Melee Attack
Drawbacks:
Requires the Strong Fist to be active.
Requires the Strong Fist to be active.
Name: Arhat Fist
Rank: E Rank
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals: N/A
Description:
This style of combat focuses on simple physical attacks such as palm strikes, shoulder thrusts, knee strikes, and punches augmented with incredible strength. The Arhat derives it's striking power from the core and mass of one's body.
If Taijutsu Adept: Gain +1 Tier to Strength during use
If Taijutsu Expert: Gain +1 Tier to Constitution during use
This style of combat focuses on simple physical attacks such as palm strikes, shoulder thrusts, knee strikes, and punches augmented with incredible strength. The Arhat derives it's striking power from the core and mass of one's body.
If Taijutsu Adept: Gain +1 Tier to Strength during use
If Taijutsu Expert: Gain +1 Tier to Constitution during use
Drawbacks:
Unlike Strong Fist, this style doesn't require a lot of movement, but rather standing up strikes (kinda like sumo wrestling/boxing mixed). Taijutsu Tiers do not stack.
Unlike Strong Fist, this style doesn't require a lot of movement, but rather standing up strikes (kinda like sumo wrestling/boxing mixed). Taijutsu Tiers do not stack.
Name: Crushing Knee
Rank: D
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals: N/A
Description:
The user strikes their opponent with an upward thrust of their knee.
Adds a D rank Damage upon successful hit.
The user strikes their opponent with an upward thrust of their knee.
Adds a D rank Damage upon successful hit.
Drawbacks:
Requires Arhat to be active. Must be standing.
Requires Arhat to be active. Must be standing.
Name: Shoulder Charge
Rank: C
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals: N/A
Description:
The user charges at their opponent and strikes their opponent with the shoulder.
Adds a C rank to damage if hit is successful.
The user charges at their opponent and strikes their opponent with the shoulder.
Adds a C rank to damage if hit is successful.
Drawbacks:
Requires Arhat to be active.
Requires Arhat to be active.
Name: Shatter Palm
Rank: C
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals: N/A
Description:
The user strikes their opponent with a forward palm thrust.
Adds a C rank damage to damage if hit is successful.
The user strikes their opponent with a forward palm thrust.
Adds a C rank damage to damage if hit is successful.
Drawbacks:
Requires the user to be standing firmly to gain the strength of core to land the hit. Must have Arhat active.
Requires the user to be standing firmly to gain the strength of core to land the hit. Must have Arhat active.
Name: Slamming Palm
Rank: B
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals: N/A
Description:
The user strikes his opponent with an upwards palm thrust, launching them high up in the air.
Adds a B rank Damage if hit is successful.
The user strikes his opponent with an upwards palm thrust, launching them high up in the air.
Adds a B rank Damage if hit is successful.
Drawbacks:
Requires the user to be standing, as well as Arhat to be active.
Requires the user to be standing, as well as Arhat to be active.
Name: Pressure Palm
Rank: B
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals: N/A
Description:
The user strikes their opponent with a downwards palm thrust, crushing the ground around them and possibly even their target.
Adds a B rank Damage if hit is successful.
The user strikes their opponent with a downwards palm thrust, crushing the ground around them and possibly even their target.
Adds a B rank Damage if hit is successful.
Drawbacks:
Requires the user to be standing, as well as Arhat to be active. This is usually used to either attack the ground or a prone target.
Requires the user to be standing, as well as Arhat to be active. This is usually used to either attack the ground or a prone target.
Name: Slamming Boulder
Rank: B
Classification: Taijutsu, Non-Elemental
Type: Martial
Range: Self
Hand-Seals: N/A
Description:
The user punches his opponent with everything he has. This attack has been known to shatter opponents as if they were boulders, crumbling them into nothing.
Adds a B rank Damage if hit is successful.
The user punches his opponent with everything he has. This attack has been known to shatter opponents as if they were boulders, crumbling them into nothing.
Adds a B rank Damage if hit is successful.
Drawbacks:
Requires the user to be standing, as well as Arhat to be active.
Requires the user to be standing, as well as Arhat to be active.
Name: Cherry Blossom Style
Rank: E
Classification: Taijutsu, Ijutsu
Type: Martial
Range: Self
Hand-Seals: Charge (1)
Description:
A Taijutsu technique that uses the refine chakra control and concentration required in medical ninjutsu to enhance one's strength to monstrous levels. This is done by storing chakra into one's hands or feet, and releasing it onto the target with pinpoint timing. With this strength, the user can decimate the ground or even kill opponents with a single strike. The training for this application is quite arduous, as Tsunade repeatedly came at Sakura with full force to help her learn. This gives the user the training to dodge one's attackers despite relentless assaults. This is imperative for a Medical Shinobi who must avoid harm in order to save their units.
If Taijutsu Adept: Gain +1 Tier to Strength
If Taijutsu Expert: Gain +1 Tier to Movement
A Taijutsu technique that uses the refine chakra control and concentration required in medical ninjutsu to enhance one's strength to monstrous levels. This is done by storing chakra into one's hands or feet, and releasing it onto the target with pinpoint timing. With this strength, the user can decimate the ground or even kill opponents with a single strike. The training for this application is quite arduous, as Tsunade repeatedly came at Sakura with full force to help her learn. This gives the user the training to dodge one's attackers despite relentless assaults. This is imperative for a Medical Shinobi who must avoid harm in order to save their units.
If Taijutsu Adept: Gain +1 Tier to Strength
If Taijutsu Expert: Gain +1 Tier to Movement
Drawbacks:
Requires Taijutsu and ijutsu for the sub-techs.
Requires Taijutsu and ijutsu for the sub-techs.
Name: Cherry Blossom Impact
Rank: B
Classification: Taijutsu, Ijutsu
Type: Melee
Range: Self
Hand-Seals: Charge (1)
Description:
Although it may appear to be a simple case of superhuman strength, this is actually an application of the precise chakra control that is used in medical ninjutsu. The user gathers a dense concentration of chakra in their fist that they release on contact with a target. The resulting damage is enough to seriously damage living targets and will likely also do some collateral damage to the surroundings. Ground that is affected by this jutsu fractures and sends small, flower petal-size particles into the air, hence the name..
Adds a B rank Damage to an attack if successful.
Although it may appear to be a simple case of superhuman strength, this is actually an application of the precise chakra control that is used in medical ninjutsu. The user gathers a dense concentration of chakra in their fist that they release on contact with a target. The resulting damage is enough to seriously damage living targets and will likely also do some collateral damage to the surroundings. Ground that is affected by this jutsu fractures and sends small, flower petal-size particles into the air, hence the name..
Adds a B rank Damage to an attack if successful.
Drawbacks:
Requires contact with the opponent to be made and Cherry Blossom Style.
Requires contact with the opponent to be made and Cherry Blossom Style.
Name: Heavenly Foot of Pain
Rank: B
Classification: Taijutsu, Non-Elemental
Type: Melee
Range: Self
Hand-Seals: Charge (1)
Description:
The user jumps in midair and targets their opponent with a falling axe kick. Then the user concentrates their incredible strength into their heel and strikes the enemy, dealing massive damage. It was shown that when they strike the ground, it results in a gigantic crater that can even kill an opponent caught in its immediate strike zone.
Adds a B rank Damage to a hit if successful.
The user jumps in midair and targets their opponent with a falling axe kick. Then the user concentrates their incredible strength into their heel and strikes the enemy, dealing massive damage. It was shown that when they strike the ground, it results in a gigantic crater that can even kill an opponent caught in its immediate strike zone.
Adds a B rank Damage to a hit if successful.
Drawbacks:
Requires Cherry Blossom Style
Requires Cherry Blossom Style
Name: Heaven Spear Kick
Rank: A Rank
Classification: Taijutsu, Non-Elemental
Type: Melee
Range: Self
Hand-Seals: Charge (1)
Description:
The user leaps to great heights and comes down crashing into their opponent with a massive amount of force. It is said that when the Fifth Hokage used this Jutsu, it was powerful enough to crack the ribcage of Madara Uchiha's Susanoo.
Adds an A rank Damage to a hit if successful.
The user leaps to great heights and comes down crashing into their opponent with a massive amount of force. It is said that when the Fifth Hokage used this Jutsu, it was powerful enough to crack the ribcage of Madara Uchiha's Susanoo.
Adds an A rank Damage to a hit if successful.
Drawbacks:
Requires Chakra-Enhanced Strength to be active.
Requires Chakra-Enhanced Strength to be active.