Post by Tenshi on Dec 10, 2018 2:17:03 GMT -5
Name: Earth Release: Headhunter Jutsu
Rank: D
Classification: Ninjutsu, Earth Release
Type: Supplementary
Range: 5m
Hand-Seals: Charge (1)
Description:
While lurking underground, the user grabs a target and drags them into the earth, leaving only their head above the surface. Because victims are rendered unable to move in this state, they are easily subjected to torture or decapitation.
Allows you to pull a target underground aside from their head. It takes them one whole turn to climb out.
While lurking underground, the user grabs a target and drags them into the earth, leaving only their head above the surface. Because victims are rendered unable to move in this state, they are easily subjected to torture or decapitation.
Allows you to pull a target underground aside from their head. It takes them one whole turn to climb out.
Drawbacks:
Requires the user to use some other technique like Hiding like a Mole in order to burrow underground to use this technique.
Requires the user to use some other technique like Hiding like a Mole in order to burrow underground to use this technique.
Name: Earth Release: Rock Clone
Rank: C
Classification: Earth Release, Ninjutsu
Type: Supplementary
Range: All
Hand-Seals: Ram → Monkey → Horse → Ram
Description:
The user expels earth from their mouth to form it into one or several identical clones. Unlike other clones, ones generated by this method do not disappear when struck with sufficient force, but rather break apart.
Gives each Rock Clone 10% of the user's stamina. They can only use Taijutsu techniques or Earth Release Ninjutsu. They are immune to Genjutsu. Whatever Stamina is left in the clone returns to the user when a clone is dispelled.
The user expels earth from their mouth to form it into one or several identical clones. Unlike other clones, ones generated by this method do not disappear when struck with sufficient force, but rather break apart.
Gives each Rock Clone 10% of the user's stamina. They can only use Taijutsu techniques or Earth Release Ninjutsu. They are immune to Genjutsu. Whatever Stamina is left in the clone returns to the user when a clone is dispelled.
Drawbacks:
One solid hit is enough to break them apart. The user's stamina is lessened for each Rock Clone they have in play leaving them vulnerable.
One solid hit is enough to break them apart. The user's stamina is lessened for each Rock Clone they have in play leaving them vulnerable.
Name: Earth Release: Hiding like a Mole
Rank: C
Classification: Ninjutsu, Earth Release
Type: Supplementary
Range: All
Hand-Seals: Charge (1)
Description:
This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Allows the user to burrow underground and move in accordance to their SPEED trait underground. D rank upkeep to maintain if sustained for multiple rounds. 5 turn maximum per usage.
This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Allows the user to burrow underground and move in accordance to their SPEED trait underground. D rank upkeep to maintain if sustained for multiple rounds. 5 turn maximum per usage.
Drawbacks:
Vulnerable to getting electrocuted underground by Lightning Release. Unless using the Headhunter to drag them through the Earth, you have to pop out underground to attack them.
Vulnerable to getting electrocuted underground by Lightning Release. Unless using the Headhunter to drag them through the Earth, you have to pop out underground to attack them.
Name: Earth Release: Terra Shield
Rank: C
Classification: Earth Release, Ninjutsu
Type: Defense
Range: 1m
Hand-Seals: Charge (1)
Description:
After striking the ground with his hands, the user creates a person-sized wall of earth in front of him. The defense is not perfect though, since a hard or drilling impact, such as the Spiked Human Bullet Tank technique, can puncture the wall. Also, since this technique only guards against frontal attacks, the enemy can easily attack from the side or even from above.
Protects from up to a B rank amount of damage.
After striking the ground with his hands, the user creates a person-sized wall of earth in front of him. The defense is not perfect though, since a hard or drilling impact, such as the Spiked Human Bullet Tank technique, can puncture the wall. Also, since this technique only guards against frontal attacks, the enemy can easily attack from the side or even from above.
Protects from up to a B rank amount of damage.
Drawbacks:
Only protects from frontal attacks and for a limited range since it's a fairly small wall (best used to counter an incoming attack rather than a preemptive defense). Does not protect from guided attacks that can simply move around the stationary wall.
Only protects from frontal attacks and for a limited range since it's a fairly small wall (best used to counter an incoming attack rather than a preemptive defense). Does not protect from guided attacks that can simply move around the stationary wall.
Name: Earth Release: Earth Flow River
Rank: C
Classification: Ninjutsu, Earth Release
Type: Supplementary
Range: 5m
Hand-Seals: Tiger
Description:
The user transforms the surface underneath their opponent into a river that sweeps them off their feet and carries them down stream. Also sets up the Earth Dragon Bullet technique
Pushes away an opponent 5m. Sets up the Earth Dragon Bullet technique.
The user transforms the surface underneath their opponent into a river that sweeps them off their feet and carries them down stream. Also sets up the Earth Dragon Bullet technique
Pushes away an opponent 5m. Sets up the Earth Dragon Bullet technique.
Drawbacks:
Can only push back a single target. Does no damage of its own. Can't affect aerial targets.
Can only push back a single target. Does no damage of its own. Can't affect aerial targets.
Name: Earth Release: Earth Dragon Bullet
Rank: C
Classification: Ninjutsu, Earth Release
Type: Projectile
Range: 25m
Hand-Seals: Ram → Horse → Dragon
Description:
After creating a mud source (such as with Earth Flow River), the user creates a dragon-like head to shoot mud balls at an opponent. Can combine with a C rank Fire Jutsu to create an A rank set of searing hot mud balls.
C rank Power, C rank Speed. Turns into A rank Level Fire Dragon Bullet if combined with a C rank Fire style.
After creating a mud source (such as with Earth Flow River), the user creates a dragon-like head to shoot mud balls at an opponent. Can combine with a C rank Fire Jutsu to create an A rank set of searing hot mud balls.
C rank Power, C rank Speed. Turns into A rank Level Fire Dragon Bullet if combined with a C rank Fire style.
Drawbacks:
Requires a lot of set-up to pull off as you need the mud source for the mud dragon, and then a well-timed fire jutsu to light the mud on fire. Won't always have enough time to execute this maneuver. Gotta be stationary while using this jutsu.
Requires a lot of set-up to pull off as you need the mud source for the mud dragon, and then a well-timed fire jutsu to light the mud on fire. Won't always have enough time to execute this maneuver. Gotta be stationary while using this jutsu.
Name: Earth Release: Earth Flow Spears
Rank: C
Classification: Ninjutsu, Earth Release
Type: Power
Range: 10m
Hand-Seals: Bird
Description:
This technique lets the user condense mud or stone from the ground and shape it into spikes that protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
B Rank Power, D rank Speed
This technique lets the user condense mud or stone from the ground and shape it into spikes that protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
B Rank Power, D rank Speed
Drawbacks:
They are slow.
They are slow.
Name: Earth Release: Mud Wall
Rank: B
Classification: Ninjutsu, Earth Release
Type: Defense
Range: 10m
Hand-Seals: Tiger → Hare → Boar → Dog
Description:
The user converts chakra in their body into an earthen material that they spit from their mouth; the more skilled the user, the greater the volume of earth can then be created. The earth quickly piles up into a defensive wall, blocking incoming attacks. Although the muddy material is solid on its own, it is further fortified with a coat of chakra, making it more resistant to fire and water than it would otherwise be. You can also create the wall with existing earth that you fortify with your chakra.
Creates a sufficiently sized wall capable of blocking up an to A rank in Damage. Can also be used to temporarily seal an exit and box an opponent in.
The user converts chakra in their body into an earthen material that they spit from their mouth; the more skilled the user, the greater the volume of earth can then be created. The earth quickly piles up into a defensive wall, blocking incoming attacks. Although the muddy material is solid on its own, it is further fortified with a coat of chakra, making it more resistant to fire and water than it would otherwise be. You can also create the wall with existing earth that you fortify with your chakra.
Creates a sufficiently sized wall capable of blocking up an to A rank in Damage. Can also be used to temporarily seal an exit and box an opponent in.
Drawbacks:
It is a wall not a barrier so if the attack can get around the wall then it is useless. Also opponent can always destroy the wall if it's blocking an escape.
It is a wall not a barrier so if the attack can get around the wall then it is useless. Also opponent can always destroy the wall if it's blocking an escape.
Name: Earth Release: Earth Spear
Rank: A
Classification: Earth Release, Ninjutsu
Type: Armor
Range: Self
Hand-Seals: Snake
Description:
The user flows earth-natured chakra through all or parts of their body, causing it to become noticeably darker, all while increasing their defensive power to become as hard as diamond.
Protects the user from up to a A rank in damage.
The user flows earth-natured chakra through all or parts of their body, causing it to become noticeably darker, all while increasing their defensive power to become as hard as diamond.
Protects the user from up to a A rank in damage.
Drawbacks:
Can't use other Jutsu while this is active (save for Taijutsu/Bukijutsu), and must be maintained with a C rank upkeep per post until destroyed.
Can't use other Jutsu while this is active (save for Taijutsu/Bukijutsu), and must be maintained with a C rank upkeep per post until destroyed.
Name: Earth Release: Multi Earth Wall
Rank: A
Classification: Earth Release, Ninjutsu
Type: Barrier
Range: 10m
Hand-Seals: Tiger → Hare → Boar → Dog
Description:
Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. Using a pre-existing source of earth however, it allows the user to create multiple walls of earth, further fortifying their defence, so that even while the outer walls are destroyed the inner ones are still left intact. The walls can also be curved inward to block escape from above or the sides.
Protects the user and their allies from multiple sides up to an A rank's worth of damage.
Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. Using a pre-existing source of earth however, it allows the user to create multiple walls of earth, further fortifying their defence, so that even while the outer walls are destroyed the inner ones are still left intact. The walls can also be curved inward to block escape from above or the sides.
Protects the user and their allies from multiple sides up to an A rank's worth of damage.
Drawbacks:
Only as durable as the original technique save for the more spread effect. Lightning Release can more easily pierce through these walls.
Only as durable as the original technique save for the more spread effect. Lightning Release can more easily pierce through these walls.